LDTE 5730 - Game Design & Development

Institution:
University of Wyoming
Subject:
Description:
Develop a practical foundation in game design with a focus on concept development, design, deconstruction, and prototyping. Using game design theory, analysis, physical prototyping, playtesting, and iteration students translate game ideas into gameplay. Gamification and using game design as pedagogy are explored as intersections of learning and gaming.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(307) 766-1121
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Semester

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